ORBX developer, Bill Womack, has announced the newest edition to the ORBX lineup, Pearson Field KVUO. Pearson Field is located in ORBX's Pacific Northwest region and is located just on the Washington side of the Columbia River north of Portland. To view the announcement and additional preview images, please click here.
Previously released for FSX and P3D, Turbulent is bringing their MBS International Airport over to X-Plane 11. Earlier this year we reviewed this airport in P3D and were highly impressed. X-Plane users have a lot to look forward to. To view the announcement on their Facebook page, please click here.
Earlier in the year ORBX announced ESSD Dala Airport and it will now be part of a package with ESNQ Kiruna Airport. Kiruna is located in a mining town with flights to Stockholm Arlanda in the real world and nearby Narvik. The airports will also feature snow appearing in the winter time and supposedly have barely any performance hit according to developer, Marcus Nyberg. To view the full announcement and more preview images, please click here.
FlyTampa has released their debut X-Plane product with Corfu! With the new X-Plane development, FlyTampa has been able to bring sloped runways to their airports as a new feature (still an X-Plane only feature). To view the product page, please click here.
Just announced on their forums, Turbulent Designs has released their latest airport and their first P3D v4 exclusive airport, KGPI. The airport features 11 square kilometers of 30cm photoreal coverage, 100 square km coverage of nearby mountains, lakes, and forests, 830 square km of 5 and 10 meter mesh, custom autogen, SODE features, and more. To view the announcement, please click here.
Just a few minutes ago, Orbx developer Jarrad Marshall has posted a big announcement about the upcoming Netherlands region from Orbx. They claim this is the next generation of Orbx products and combine the features of the FTX Regions with new photoreal terrain. Other features include: "The entirety of Netherlands depicted in complete detail! 85,000km2 of photoreal terrain at 1m resolution (nb the same resolution as traditional landclass textures) Complete seasonal variation: 5 hand-coloured seasons! Full 3D night lighting and night ground textures 43 updated airports, including 18 not found in the default scenery. CityScene building technology for all major cities, towns, villages and urban areas. CityScene tech improves on traditional autogen by adding unusual footprints, higher detail (roof details etc) and better long-range visibility Incredibly dense autogen vegetation. Far superior to automated OSM technology, our agn is compiled from multiple data sets, and hand-edited to ensure maximum fidelity, accuracy and density. Beautifully edited terrain textures - colourised, edited, cleaned up. Blemishes such as cloud cover, water sun glare, seamlines, discolouration and some vehicle footprints have been removed. Colour palettes have been edited to match ORBX Global texture sets. Custom-painted rural variations, including tulip fields during spring Ultra HD mesh at 5m resolution. Netherlands may be flat, but incredible details such as tailings dumps, sand dunes and even highway overpass ramps are visible Accurate road, waterway, bridges, transmission line and other vector/GIS components. Road AI traffic also included to regular Region standards Beautiful custom building textures for all autogen buildings Hundreds of custom landmarks and POI Traditional Dutch windmills Major churches and cathederals custom modelled Custom models for all major TV and radio masts Many major bridges custom designed Custom ship models unique to Netherlands [...]
In a recent post on their Facebook page, FlyTampa has posted a photo that strongly appears to be from X-Plane 11. The photo has the caption "Pigs might fly after all". Could FlyTampa be making the move to X-Plane as well? To view the post, please click here.
Orbx has released their latest freeware product, YRC Refuge Cove Seaplane Base. The base is located in the Pacific Northwest in British Columbia. To view the product page, please click here.
Coming on the tail of last nights update, PacSim has released Reno-Tahoe Intl for P3D v4. It is important to note that this product is only for P3Dv4 and no refunds will be given if you mistakenly purchase it for FSX or earlier versions of P3D. To view the product page, please click here.
According to PacSim's Facebook page: "Folks, Reno-Tahoe Intl 64bit Pro will be released any day now this week. This is a native P3DV4.1 SDK product and will work ONLY in P3DV4. This is NOT an FSX, FSX Steam Edition, P3DV3/2/1 backward compatible product. If you choose to purchase the product and attempt to install into your 32bit FSX and/or 32bit P3D sim platform then be prepared to deal with all kinds of issues including Crash-To-Desktop. You have been warned. The product page is already up with more information so familiarize yourself with what to expect in the product. Feel free to share the pictures below as well." To view the preview photos please click here. To view the product page, please click here.